Added confetti option
Signed-off-by: snipe <snipe@snipe.net>
This commit is contained in:
parent
10dc1f1368
commit
4356cb7b9b
12 changed files with 1878 additions and 4 deletions
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@ -50,6 +50,7 @@ class ProfileController extends Controller
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$user->skin = $request->input('skin');
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$user->phone = $request->input('phone');
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$user->enable_sounds = $request->input('enable_sounds', false);
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$user->enable_confetti = $request->input('enable_confetti', false);
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if (! config('app.lock_passwords')) {
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$user->locale = $request->input('locale', 'en-US');
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@ -0,0 +1,28 @@
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<?php
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use Illuminate\Database\Migrations\Migration;
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use Illuminate\Database\Schema\Blueprint;
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use Illuminate\Support\Facades\Schema;
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return new class extends Migration
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{
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/**
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* Run the migrations.
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*/
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public function up(): void
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{
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Schema::table('users', function (Blueprint $table) {
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$table->boolean('enable_confetti')->default(false);
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});
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}
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/**
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* Reverse the migrations.
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*/
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public function down(): void
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{
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Schema::table('users', function (Blueprint $table) {
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$table->dropColumn('enable_confetti');
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});
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}
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};
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10
package-lock.json
generated
10
package-lock.json
generated
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@ -16,6 +16,7 @@
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"bootstrap-datepicker": "^1.10.0",
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"bootstrap-less": "^3.3.8",
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"bootstrap-table": "1.23.0",
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"canvas-confetti": "^1.9.3",
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"chart.js": "^2.9.4",
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"clipboard": "^2.0.11",
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"css-loader": "^5.0.0",
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@ -4098,6 +4099,15 @@
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],
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"license": "CC-BY-4.0"
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},
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"node_modules/canvas-confetti": {
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"version": "1.9.3",
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"resolved": "https://registry.npmjs.org/canvas-confetti/-/canvas-confetti-1.9.3.tgz",
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"integrity": "sha512-rFfTURMvmVEX1gyXFgn5QMn81bYk70qa0HLzcIOSVEyl57n6o9ItHeBtUSWdvKAPY0xlvBHno4/v3QPrT83q9g==",
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"funding": {
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"type": "donate",
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"url": "https://www.paypal.me/kirilvatev"
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}
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},
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"node_modules/canvg": {
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"version": "3.0.10",
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"license": "MIT",
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@ -36,6 +36,7 @@
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"bootstrap-datepicker": "^1.10.0",
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"bootstrap-less": "^3.3.8",
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"bootstrap-table": "1.23.0",
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"canvas-confetti": "^1.9.3",
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"chart.js": "^2.9.4",
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"clipboard": "^2.0.11",
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"css-loader": "^5.0.0",
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@ -3157,6 +3157,903 @@ if (typeof jQuery === 'undefined') {
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}(jQuery);
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/***/ }),
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/***/ "./node_modules/canvas-confetti/dist/confetti.browser.js":
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/*!***************************************************************!*\
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!*** ./node_modules/canvas-confetti/dist/confetti.browser.js ***!
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\***************************************************************/
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/***/ (() => {
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// canvas-confetti v1.9.3 built on 2024-04-30T22:19:17.794Z
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!(function (window, module) {
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// source content
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/* globals Map */
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(function main(global, module, isWorker, workerSize) {
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var canUseWorker = !!(
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global.Worker &&
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global.Blob &&
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global.Promise &&
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global.OffscreenCanvas &&
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global.OffscreenCanvasRenderingContext2D &&
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global.HTMLCanvasElement &&
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global.HTMLCanvasElement.prototype.transferControlToOffscreen &&
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global.URL &&
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global.URL.createObjectURL);
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var canUsePaths = typeof Path2D === 'function' && typeof DOMMatrix === 'function';
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var canDrawBitmap = (function () {
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// this mostly supports ssr
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if (!global.OffscreenCanvas) {
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return false;
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}
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var canvas = new OffscreenCanvas(1, 1);
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var ctx = canvas.getContext('2d');
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ctx.fillRect(0, 0, 1, 1);
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var bitmap = canvas.transferToImageBitmap();
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try {
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ctx.createPattern(bitmap, 'no-repeat');
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} catch (e) {
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return false;
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}
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return true;
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})();
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function noop() {}
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// create a promise if it exists, otherwise, just
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// call the function directly
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function promise(func) {
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var ModulePromise = module.exports.Promise;
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var Prom = ModulePromise !== void 0 ? ModulePromise : global.Promise;
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if (typeof Prom === 'function') {
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return new Prom(func);
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}
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func(noop, noop);
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return null;
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}
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var bitmapMapper = (function (skipTransform, map) {
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// see https://github.com/catdad/canvas-confetti/issues/209
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// creating canvases is actually pretty expensive, so we should create a
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// 1:1 map for bitmap:canvas, so that we can animate the confetti in
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// a performant manner, but also not store them forever so that we don't
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// have a memory leak
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return {
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transform: function(bitmap) {
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if (skipTransform) {
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return bitmap;
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}
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if (map.has(bitmap)) {
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return map.get(bitmap);
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}
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var canvas = new OffscreenCanvas(bitmap.width, bitmap.height);
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var ctx = canvas.getContext('2d');
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ctx.drawImage(bitmap, 0, 0);
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map.set(bitmap, canvas);
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return canvas;
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},
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clear: function () {
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map.clear();
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}
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};
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})(canDrawBitmap, new Map());
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var raf = (function () {
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var TIME = Math.floor(1000 / 60);
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var frame, cancel;
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var frames = {};
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var lastFrameTime = 0;
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if (typeof requestAnimationFrame === 'function' && typeof cancelAnimationFrame === 'function') {
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frame = function (cb) {
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var id = Math.random();
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frames[id] = requestAnimationFrame(function onFrame(time) {
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if (lastFrameTime === time || lastFrameTime + TIME - 1 < time) {
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lastFrameTime = time;
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delete frames[id];
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cb();
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} else {
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frames[id] = requestAnimationFrame(onFrame);
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}
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});
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return id;
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};
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cancel = function (id) {
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if (frames[id]) {
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cancelAnimationFrame(frames[id]);
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}
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};
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} else {
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frame = function (cb) {
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return setTimeout(cb, TIME);
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};
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cancel = function (timer) {
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return clearTimeout(timer);
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};
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}
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return { frame: frame, cancel: cancel };
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}());
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var getWorker = (function () {
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var worker;
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var prom;
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var resolves = {};
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function decorate(worker) {
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function execute(options, callback) {
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worker.postMessage({ options: options || {}, callback: callback });
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}
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worker.init = function initWorker(canvas) {
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var offscreen = canvas.transferControlToOffscreen();
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worker.postMessage({ canvas: offscreen }, [offscreen]);
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};
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worker.fire = function fireWorker(options, size, done) {
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if (prom) {
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execute(options, null);
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return prom;
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}
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var id = Math.random().toString(36).slice(2);
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prom = promise(function (resolve) {
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function workerDone(msg) {
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if (msg.data.callback !== id) {
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return;
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}
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delete resolves[id];
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worker.removeEventListener('message', workerDone);
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prom = null;
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bitmapMapper.clear();
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done();
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resolve();
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}
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worker.addEventListener('message', workerDone);
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execute(options, id);
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resolves[id] = workerDone.bind(null, { data: { callback: id }});
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});
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return prom;
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};
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worker.reset = function resetWorker() {
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worker.postMessage({ reset: true });
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for (var id in resolves) {
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resolves[id]();
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delete resolves[id];
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}
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};
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}
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return function () {
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if (worker) {
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return worker;
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}
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if (!isWorker && canUseWorker) {
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var code = [
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'var CONFETTI, SIZE = {}, module = {};',
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'(' + main.toString() + ')(this, module, true, SIZE);',
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'onmessage = function(msg) {',
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' if (msg.data.options) {',
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' CONFETTI(msg.data.options).then(function () {',
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' if (msg.data.callback) {',
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' postMessage({ callback: msg.data.callback });',
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' }',
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' });',
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' } else if (msg.data.reset) {',
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' CONFETTI && CONFETTI.reset();',
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' } else if (msg.data.resize) {',
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' SIZE.width = msg.data.resize.width;',
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' SIZE.height = msg.data.resize.height;',
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' } else if (msg.data.canvas) {',
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' SIZE.width = msg.data.canvas.width;',
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' SIZE.height = msg.data.canvas.height;',
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' CONFETTI = module.exports.create(msg.data.canvas);',
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' }',
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'}',
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].join('\n');
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try {
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worker = new Worker(URL.createObjectURL(new Blob([code])));
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} catch (e) {
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// eslint-disable-next-line no-console
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typeof console !== undefined && typeof console.warn === 'function' ? console.warn('🎊 Could not load worker', e) : null;
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return null;
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}
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decorate(worker);
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}
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return worker;
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};
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})();
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var defaults = {
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particleCount: 50,
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angle: 90,
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spread: 45,
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startVelocity: 45,
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decay: 0.9,
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gravity: 1,
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drift: 0,
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ticks: 200,
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x: 0.5,
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y: 0.5,
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shapes: ['square', 'circle'],
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zIndex: 100,
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colors: [
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'#26ccff',
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'#a25afd',
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'#ff5e7e',
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'#88ff5a',
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'#fcff42',
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'#ffa62d',
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'#ff36ff'
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],
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// probably should be true, but back-compat
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disableForReducedMotion: false,
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scalar: 1
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};
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function convert(val, transform) {
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return transform ? transform(val) : val;
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}
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function isOk(val) {
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return !(val === null || val === undefined);
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}
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function prop(options, name, transform) {
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return convert(
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options && isOk(options[name]) ? options[name] : defaults[name],
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transform
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);
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}
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function onlyPositiveInt(number){
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return number < 0 ? 0 : Math.floor(number);
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}
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function randomInt(min, max) {
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// [min, max)
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return Math.floor(Math.random() * (max - min)) + min;
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}
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function toDecimal(str) {
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return parseInt(str, 16);
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}
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function colorsToRgb(colors) {
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return colors.map(hexToRgb);
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}
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function hexToRgb(str) {
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var val = String(str).replace(/[^0-9a-f]/gi, '');
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if (val.length < 6) {
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val = val[0]+val[0]+val[1]+val[1]+val[2]+val[2];
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}
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return {
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r: toDecimal(val.substring(0,2)),
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g: toDecimal(val.substring(2,4)),
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b: toDecimal(val.substring(4,6))
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};
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}
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function getOrigin(options) {
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var origin = prop(options, 'origin', Object);
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origin.x = prop(origin, 'x', Number);
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origin.y = prop(origin, 'y', Number);
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return origin;
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}
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function setCanvasWindowSize(canvas) {
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canvas.width = document.documentElement.clientWidth;
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canvas.height = document.documentElement.clientHeight;
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}
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function setCanvasRectSize(canvas) {
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var rect = canvas.getBoundingClientRect();
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canvas.width = rect.width;
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canvas.height = rect.height;
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}
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function getCanvas(zIndex) {
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var canvas = document.createElement('canvas');
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canvas.style.position = 'fixed';
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canvas.style.top = '0px';
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canvas.style.left = '0px';
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canvas.style.pointerEvents = 'none';
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canvas.style.zIndex = zIndex;
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return canvas;
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}
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function ellipse(context, x, y, radiusX, radiusY, rotation, startAngle, endAngle, antiClockwise) {
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context.save();
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context.translate(x, y);
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context.rotate(rotation);
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context.scale(radiusX, radiusY);
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context.arc(0, 0, 1, startAngle, endAngle, antiClockwise);
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context.restore();
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}
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function randomPhysics(opts) {
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var radAngle = opts.angle * (Math.PI / 180);
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var radSpread = opts.spread * (Math.PI / 180);
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return {
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x: opts.x,
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y: opts.y,
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wobble: Math.random() * 10,
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wobbleSpeed: Math.min(0.11, Math.random() * 0.1 + 0.05),
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velocity: (opts.startVelocity * 0.5) + (Math.random() * opts.startVelocity),
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angle2D: -radAngle + ((0.5 * radSpread) - (Math.random() * radSpread)),
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tiltAngle: (Math.random() * (0.75 - 0.25) + 0.25) * Math.PI,
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color: opts.color,
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shape: opts.shape,
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tick: 0,
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totalTicks: opts.ticks,
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decay: opts.decay,
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drift: opts.drift,
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random: Math.random() + 2,
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tiltSin: 0,
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tiltCos: 0,
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wobbleX: 0,
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wobbleY: 0,
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gravity: opts.gravity * 3,
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ovalScalar: 0.6,
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scalar: opts.scalar,
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flat: opts.flat
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};
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}
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function updateFetti(context, fetti) {
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fetti.x += Math.cos(fetti.angle2D) * fetti.velocity + fetti.drift;
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fetti.y += Math.sin(fetti.angle2D) * fetti.velocity + fetti.gravity;
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fetti.velocity *= fetti.decay;
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if (fetti.flat) {
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fetti.wobble = 0;
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fetti.wobbleX = fetti.x + (10 * fetti.scalar);
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fetti.wobbleY = fetti.y + (10 * fetti.scalar);
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fetti.tiltSin = 0;
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fetti.tiltCos = 0;
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fetti.random = 1;
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} else {
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fetti.wobble += fetti.wobbleSpeed;
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fetti.wobbleX = fetti.x + ((10 * fetti.scalar) * Math.cos(fetti.wobble));
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fetti.wobbleY = fetti.y + ((10 * fetti.scalar) * Math.sin(fetti.wobble));
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fetti.tiltAngle += 0.1;
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fetti.tiltSin = Math.sin(fetti.tiltAngle);
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fetti.tiltCos = Math.cos(fetti.tiltAngle);
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fetti.random = Math.random() + 2;
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}
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var progress = (fetti.tick++) / fetti.totalTicks;
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var x1 = fetti.x + (fetti.random * fetti.tiltCos);
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var y1 = fetti.y + (fetti.random * fetti.tiltSin);
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var x2 = fetti.wobbleX + (fetti.random * fetti.tiltCos);
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var y2 = fetti.wobbleY + (fetti.random * fetti.tiltSin);
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context.fillStyle = 'rgba(' + fetti.color.r + ', ' + fetti.color.g + ', ' + fetti.color.b + ', ' + (1 - progress) + ')';
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context.beginPath();
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if (canUsePaths && fetti.shape.type === 'path' && typeof fetti.shape.path === 'string' && Array.isArray(fetti.shape.matrix)) {
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context.fill(transformPath2D(
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fetti.shape.path,
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fetti.shape.matrix,
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fetti.x,
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fetti.y,
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Math.abs(x2 - x1) * 0.1,
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Math.abs(y2 - y1) * 0.1,
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Math.PI / 10 * fetti.wobble
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));
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} else if (fetti.shape.type === 'bitmap') {
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var rotation = Math.PI / 10 * fetti.wobble;
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var scaleX = Math.abs(x2 - x1) * 0.1;
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var scaleY = Math.abs(y2 - y1) * 0.1;
|
||||
var width = fetti.shape.bitmap.width * fetti.scalar;
|
||||
var height = fetti.shape.bitmap.height * fetti.scalar;
|
||||
|
||||
var matrix = new DOMMatrix([
|
||||
Math.cos(rotation) * scaleX,
|
||||
Math.sin(rotation) * scaleX,
|
||||
-Math.sin(rotation) * scaleY,
|
||||
Math.cos(rotation) * scaleY,
|
||||
fetti.x,
|
||||
fetti.y
|
||||
]);
|
||||
|
||||
// apply the transform matrix from the confetti shape
|
||||
matrix.multiplySelf(new DOMMatrix(fetti.shape.matrix));
|
||||
|
||||
var pattern = context.createPattern(bitmapMapper.transform(fetti.shape.bitmap), 'no-repeat');
|
||||
pattern.setTransform(matrix);
|
||||
|
||||
context.globalAlpha = (1 - progress);
|
||||
context.fillStyle = pattern;
|
||||
context.fillRect(
|
||||
fetti.x - (width / 2),
|
||||
fetti.y - (height / 2),
|
||||
width,
|
||||
height
|
||||
);
|
||||
context.globalAlpha = 1;
|
||||
} else if (fetti.shape === 'circle') {
|
||||
context.ellipse ?
|
||||
context.ellipse(fetti.x, fetti.y, Math.abs(x2 - x1) * fetti.ovalScalar, Math.abs(y2 - y1) * fetti.ovalScalar, Math.PI / 10 * fetti.wobble, 0, 2 * Math.PI) :
|
||||
ellipse(context, fetti.x, fetti.y, Math.abs(x2 - x1) * fetti.ovalScalar, Math.abs(y2 - y1) * fetti.ovalScalar, Math.PI / 10 * fetti.wobble, 0, 2 * Math.PI);
|
||||
} else if (fetti.shape === 'star') {
|
||||
var rot = Math.PI / 2 * 3;
|
||||
var innerRadius = 4 * fetti.scalar;
|
||||
var outerRadius = 8 * fetti.scalar;
|
||||
var x = fetti.x;
|
||||
var y = fetti.y;
|
||||
var spikes = 5;
|
||||
var step = Math.PI / spikes;
|
||||
|
||||
while (spikes--) {
|
||||
x = fetti.x + Math.cos(rot) * outerRadius;
|
||||
y = fetti.y + Math.sin(rot) * outerRadius;
|
||||
context.lineTo(x, y);
|
||||
rot += step;
|
||||
|
||||
x = fetti.x + Math.cos(rot) * innerRadius;
|
||||
y = fetti.y + Math.sin(rot) * innerRadius;
|
||||
context.lineTo(x, y);
|
||||
rot += step;
|
||||
}
|
||||
} else {
|
||||
context.moveTo(Math.floor(fetti.x), Math.floor(fetti.y));
|
||||
context.lineTo(Math.floor(fetti.wobbleX), Math.floor(y1));
|
||||
context.lineTo(Math.floor(x2), Math.floor(y2));
|
||||
context.lineTo(Math.floor(x1), Math.floor(fetti.wobbleY));
|
||||
}
|
||||
|
||||
context.closePath();
|
||||
context.fill();
|
||||
|
||||
return fetti.tick < fetti.totalTicks;
|
||||
}
|
||||
|
||||
function animate(canvas, fettis, resizer, size, done) {
|
||||
var animatingFettis = fettis.slice();
|
||||
var context = canvas.getContext('2d');
|
||||
var animationFrame;
|
||||
var destroy;
|
||||
|
||||
var prom = promise(function (resolve) {
|
||||
function onDone() {
|
||||
animationFrame = destroy = null;
|
||||
|
||||
context.clearRect(0, 0, size.width, size.height);
|
||||
bitmapMapper.clear();
|
||||
|
||||
done();
|
||||
resolve();
|
||||
}
|
||||
|
||||
function update() {
|
||||
if (isWorker && !(size.width === workerSize.width && size.height === workerSize.height)) {
|
||||
size.width = canvas.width = workerSize.width;
|
||||
size.height = canvas.height = workerSize.height;
|
||||
}
|
||||
|
||||
if (!size.width && !size.height) {
|
||||
resizer(canvas);
|
||||
size.width = canvas.width;
|
||||
size.height = canvas.height;
|
||||
}
|
||||
|
||||
context.clearRect(0, 0, size.width, size.height);
|
||||
|
||||
animatingFettis = animatingFettis.filter(function (fetti) {
|
||||
return updateFetti(context, fetti);
|
||||
});
|
||||
|
||||
if (animatingFettis.length) {
|
||||
animationFrame = raf.frame(update);
|
||||
} else {
|
||||
onDone();
|
||||
}
|
||||
}
|
||||
|
||||
animationFrame = raf.frame(update);
|
||||
destroy = onDone;
|
||||
});
|
||||
|
||||
return {
|
||||
addFettis: function (fettis) {
|
||||
animatingFettis = animatingFettis.concat(fettis);
|
||||
|
||||
return prom;
|
||||
},
|
||||
canvas: canvas,
|
||||
promise: prom,
|
||||
reset: function () {
|
||||
if (animationFrame) {
|
||||
raf.cancel(animationFrame);
|
||||
}
|
||||
|
||||
if (destroy) {
|
||||
destroy();
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
function confettiCannon(canvas, globalOpts) {
|
||||
var isLibCanvas = !canvas;
|
||||
var allowResize = !!prop(globalOpts || {}, 'resize');
|
||||
var hasResizeEventRegistered = false;
|
||||
var globalDisableForReducedMotion = prop(globalOpts, 'disableForReducedMotion', Boolean);
|
||||
var shouldUseWorker = canUseWorker && !!prop(globalOpts || {}, 'useWorker');
|
||||
var worker = shouldUseWorker ? getWorker() : null;
|
||||
var resizer = isLibCanvas ? setCanvasWindowSize : setCanvasRectSize;
|
||||
var initialized = (canvas && worker) ? !!canvas.__confetti_initialized : false;
|
||||
var preferLessMotion = typeof matchMedia === 'function' && matchMedia('(prefers-reduced-motion)').matches;
|
||||
var animationObj;
|
||||
|
||||
function fireLocal(options, size, done) {
|
||||
var particleCount = prop(options, 'particleCount', onlyPositiveInt);
|
||||
var angle = prop(options, 'angle', Number);
|
||||
var spread = prop(options, 'spread', Number);
|
||||
var startVelocity = prop(options, 'startVelocity', Number);
|
||||
var decay = prop(options, 'decay', Number);
|
||||
var gravity = prop(options, 'gravity', Number);
|
||||
var drift = prop(options, 'drift', Number);
|
||||
var colors = prop(options, 'colors', colorsToRgb);
|
||||
var ticks = prop(options, 'ticks', Number);
|
||||
var shapes = prop(options, 'shapes');
|
||||
var scalar = prop(options, 'scalar');
|
||||
var flat = !!prop(options, 'flat');
|
||||
var origin = getOrigin(options);
|
||||
|
||||
var temp = particleCount;
|
||||
var fettis = [];
|
||||
|
||||
var startX = canvas.width * origin.x;
|
||||
var startY = canvas.height * origin.y;
|
||||
|
||||
while (temp--) {
|
||||
fettis.push(
|
||||
randomPhysics({
|
||||
x: startX,
|
||||
y: startY,
|
||||
angle: angle,
|
||||
spread: spread,
|
||||
startVelocity: startVelocity,
|
||||
color: colors[temp % colors.length],
|
||||
shape: shapes[randomInt(0, shapes.length)],
|
||||
ticks: ticks,
|
||||
decay: decay,
|
||||
gravity: gravity,
|
||||
drift: drift,
|
||||
scalar: scalar,
|
||||
flat: flat
|
||||
})
|
||||
);
|
||||
}
|
||||
|
||||
// if we have a previous canvas already animating,
|
||||
// add to it
|
||||
if (animationObj) {
|
||||
return animationObj.addFettis(fettis);
|
||||
}
|
||||
|
||||
animationObj = animate(canvas, fettis, resizer, size , done);
|
||||
|
||||
return animationObj.promise;
|
||||
}
|
||||
|
||||
function fire(options) {
|
||||
var disableForReducedMotion = globalDisableForReducedMotion || prop(options, 'disableForReducedMotion', Boolean);
|
||||
var zIndex = prop(options, 'zIndex', Number);
|
||||
|
||||
if (disableForReducedMotion && preferLessMotion) {
|
||||
return promise(function (resolve) {
|
||||
resolve();
|
||||
});
|
||||
}
|
||||
|
||||
if (isLibCanvas && animationObj) {
|
||||
// use existing canvas from in-progress animation
|
||||
canvas = animationObj.canvas;
|
||||
} else if (isLibCanvas && !canvas) {
|
||||
// create and initialize a new canvas
|
||||
canvas = getCanvas(zIndex);
|
||||
document.body.appendChild(canvas);
|
||||
}
|
||||
|
||||
if (allowResize && !initialized) {
|
||||
// initialize the size of a user-supplied canvas
|
||||
resizer(canvas);
|
||||
}
|
||||
|
||||
var size = {
|
||||
width: canvas.width,
|
||||
height: canvas.height
|
||||
};
|
||||
|
||||
if (worker && !initialized) {
|
||||
worker.init(canvas);
|
||||
}
|
||||
|
||||
initialized = true;
|
||||
|
||||
if (worker) {
|
||||
canvas.__confetti_initialized = true;
|
||||
}
|
||||
|
||||
function onResize() {
|
||||
if (worker) {
|
||||
// TODO this really shouldn't be immediate, because it is expensive
|
||||
var obj = {
|
||||
getBoundingClientRect: function () {
|
||||
if (!isLibCanvas) {
|
||||
return canvas.getBoundingClientRect();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
resizer(obj);
|
||||
|
||||
worker.postMessage({
|
||||
resize: {
|
||||
width: obj.width,
|
||||
height: obj.height
|
||||
}
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
// don't actually query the size here, since this
|
||||
// can execute frequently and rapidly
|
||||
size.width = size.height = null;
|
||||
}
|
||||
|
||||
function done() {
|
||||
animationObj = null;
|
||||
|
||||
if (allowResize) {
|
||||
hasResizeEventRegistered = false;
|
||||
global.removeEventListener('resize', onResize);
|
||||
}
|
||||
|
||||
if (isLibCanvas && canvas) {
|
||||
if (document.body.contains(canvas)) {
|
||||
document.body.removeChild(canvas);
|
||||
}
|
||||
canvas = null;
|
||||
initialized = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (allowResize && !hasResizeEventRegistered) {
|
||||
hasResizeEventRegistered = true;
|
||||
global.addEventListener('resize', onResize, false);
|
||||
}
|
||||
|
||||
if (worker) {
|
||||
return worker.fire(options, size, done);
|
||||
}
|
||||
|
||||
return fireLocal(options, size, done);
|
||||
}
|
||||
|
||||
fire.reset = function () {
|
||||
if (worker) {
|
||||
worker.reset();
|
||||
}
|
||||
|
||||
if (animationObj) {
|
||||
animationObj.reset();
|
||||
}
|
||||
};
|
||||
|
||||
return fire;
|
||||
}
|
||||
|
||||
// Make default export lazy to defer worker creation until called.
|
||||
var defaultFire;
|
||||
function getDefaultFire() {
|
||||
if (!defaultFire) {
|
||||
defaultFire = confettiCannon(null, { useWorker: true, resize: true });
|
||||
}
|
||||
return defaultFire;
|
||||
}
|
||||
|
||||
function transformPath2D(pathString, pathMatrix, x, y, scaleX, scaleY, rotation) {
|
||||
var path2d = new Path2D(pathString);
|
||||
|
||||
var t1 = new Path2D();
|
||||
t1.addPath(path2d, new DOMMatrix(pathMatrix));
|
||||
|
||||
var t2 = new Path2D();
|
||||
// see https://developer.mozilla.org/en-US/docs/Web/API/DOMMatrix/DOMMatrix
|
||||
t2.addPath(t1, new DOMMatrix([
|
||||
Math.cos(rotation) * scaleX,
|
||||
Math.sin(rotation) * scaleX,
|
||||
-Math.sin(rotation) * scaleY,
|
||||
Math.cos(rotation) * scaleY,
|
||||
x,
|
||||
y
|
||||
]));
|
||||
|
||||
return t2;
|
||||
}
|
||||
|
||||
function shapeFromPath(pathData) {
|
||||
if (!canUsePaths) {
|
||||
throw new Error('path confetti are not supported in this browser');
|
||||
}
|
||||
|
||||
var path, matrix;
|
||||
|
||||
if (typeof pathData === 'string') {
|
||||
path = pathData;
|
||||
} else {
|
||||
path = pathData.path;
|
||||
matrix = pathData.matrix;
|
||||
}
|
||||
|
||||
var path2d = new Path2D(path);
|
||||
var tempCanvas = document.createElement('canvas');
|
||||
var tempCtx = tempCanvas.getContext('2d');
|
||||
|
||||
if (!matrix) {
|
||||
// attempt to figure out the width of the path, up to 1000x1000
|
||||
var maxSize = 1000;
|
||||
var minX = maxSize;
|
||||
var minY = maxSize;
|
||||
var maxX = 0;
|
||||
var maxY = 0;
|
||||
var width, height;
|
||||
|
||||
// do some line skipping... this is faster than checking
|
||||
// every pixel and will be mostly still correct
|
||||
for (var x = 0; x < maxSize; x += 2) {
|
||||
for (var y = 0; y < maxSize; y += 2) {
|
||||
if (tempCtx.isPointInPath(path2d, x, y, 'nonzero')) {
|
||||
minX = Math.min(minX, x);
|
||||
minY = Math.min(minY, y);
|
||||
maxX = Math.max(maxX, x);
|
||||
maxY = Math.max(maxY, y);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
width = maxX - minX;
|
||||
height = maxY - minY;
|
||||
|
||||
var maxDesiredSize = 10;
|
||||
var scale = Math.min(maxDesiredSize/width, maxDesiredSize/height);
|
||||
|
||||
matrix = [
|
||||
scale, 0, 0, scale,
|
||||
-Math.round((width/2) + minX) * scale,
|
||||
-Math.round((height/2) + minY) * scale
|
||||
];
|
||||
}
|
||||
|
||||
return {
|
||||
type: 'path',
|
||||
path: path,
|
||||
matrix: matrix
|
||||
};
|
||||
}
|
||||
|
||||
function shapeFromText(textData) {
|
||||
var text,
|
||||
scalar = 1,
|
||||
color = '#000000',
|
||||
// see https://nolanlawson.com/2022/04/08/the-struggle-of-using-native-emoji-on-the-web/
|
||||
fontFamily = '"Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol", "Noto Color Emoji", "EmojiOne Color", "Android Emoji", "Twemoji Mozilla", "system emoji", sans-serif';
|
||||
|
||||
if (typeof textData === 'string') {
|
||||
text = textData;
|
||||
} else {
|
||||
text = textData.text;
|
||||
scalar = 'scalar' in textData ? textData.scalar : scalar;
|
||||
fontFamily = 'fontFamily' in textData ? textData.fontFamily : fontFamily;
|
||||
color = 'color' in textData ? textData.color : color;
|
||||
}
|
||||
|
||||
// all other confetti are 10 pixels,
|
||||
// so this pixel size is the de-facto 100% scale confetti
|
||||
var fontSize = 10 * scalar;
|
||||
var font = '' + fontSize + 'px ' + fontFamily;
|
||||
|
||||
var canvas = new OffscreenCanvas(fontSize, fontSize);
|
||||
var ctx = canvas.getContext('2d');
|
||||
|
||||
ctx.font = font;
|
||||
var size = ctx.measureText(text);
|
||||
var width = Math.ceil(size.actualBoundingBoxRight + size.actualBoundingBoxLeft);
|
||||
var height = Math.ceil(size.actualBoundingBoxAscent + size.actualBoundingBoxDescent);
|
||||
|
||||
var padding = 2;
|
||||
var x = size.actualBoundingBoxLeft + padding;
|
||||
var y = size.actualBoundingBoxAscent + padding;
|
||||
width += padding + padding;
|
||||
height += padding + padding;
|
||||
|
||||
canvas = new OffscreenCanvas(width, height);
|
||||
ctx = canvas.getContext('2d');
|
||||
ctx.font = font;
|
||||
ctx.fillStyle = color;
|
||||
|
||||
ctx.fillText(text, x, y);
|
||||
|
||||
var scale = 1 / scalar;
|
||||
|
||||
return {
|
||||
type: 'bitmap',
|
||||
// TODO these probably need to be transfered for workers
|
||||
bitmap: canvas.transferToImageBitmap(),
|
||||
matrix: [scale, 0, 0, scale, -width * scale / 2, -height * scale / 2]
|
||||
};
|
||||
}
|
||||
|
||||
module.exports = function() {
|
||||
return getDefaultFire().apply(this, arguments);
|
||||
};
|
||||
module.exports.reset = function() {
|
||||
getDefaultFire().reset();
|
||||
};
|
||||
module.exports.create = confettiCannon;
|
||||
module.exports.shapeFromPath = shapeFromPath;
|
||||
module.exports.shapeFromText = shapeFromText;
|
||||
}((function () {
|
||||
if (typeof window !== 'undefined') {
|
||||
return window;
|
||||
}
|
||||
|
||||
if (typeof self !== 'undefined') {
|
||||
return self;
|
||||
}
|
||||
|
||||
return this || {};
|
||||
})(), module, false));
|
||||
|
||||
// end source content
|
||||
|
||||
window.confetti = module.exports;
|
||||
}(window, {}));
|
||||
|
||||
|
||||
/***/ }),
|
||||
|
||||
/***/ "./node_modules/jquery-ui/ui/version.js":
|
||||
|
@ -32476,6 +33373,7 @@ __webpack_require__.r(__webpack_exports__);
|
|||
/******/ // This entry module depends on other loaded chunks and execution need to be delayed
|
||||
/******/ __webpack_require__.O(undefined, ["css/dist/skins/skin-black-dark","css/dist/skins/_all-skins","css/build/overrides","css/build/app","css/build/AdminLTE","css/dist/skins/skin-yellow","css/dist/skins/skin-yellow-dark","css/dist/skins/skin-red","css/dist/skins/skin-red-dark","css/dist/skins/skin-purple","css/dist/skins/skin-purple-dark","css/dist/skins/skin-orange","css/dist/skins/skin-orange-dark","css/dist/skins/skin-green","css/dist/skins/skin-green-dark","css/dist/skins/skin-contrast","css/dist/skins/skin-blue","css/dist/skins/skin-blue-dark","css/dist/skins/skin-black"], () => (__webpack_require__("./resources/assets/js/snipeit.js")))
|
||||
/******/ __webpack_require__.O(undefined, ["css/dist/skins/skin-black-dark","css/dist/skins/_all-skins","css/build/overrides","css/build/app","css/build/AdminLTE","css/dist/skins/skin-yellow","css/dist/skins/skin-yellow-dark","css/dist/skins/skin-red","css/dist/skins/skin-red-dark","css/dist/skins/skin-purple","css/dist/skins/skin-purple-dark","css/dist/skins/skin-orange","css/dist/skins/skin-orange-dark","css/dist/skins/skin-green","css/dist/skins/skin-green-dark","css/dist/skins/skin-contrast","css/dist/skins/skin-blue","css/dist/skins/skin-blue-dark","css/dist/skins/skin-black"], () => (__webpack_require__("./resources/assets/js/snipeit_modals.js")))
|
||||
/******/ __webpack_require__.O(undefined, ["css/dist/skins/skin-black-dark","css/dist/skins/_all-skins","css/build/overrides","css/build/app","css/build/AdminLTE","css/dist/skins/skin-yellow","css/dist/skins/skin-yellow-dark","css/dist/skins/skin-red","css/dist/skins/skin-red-dark","css/dist/skins/skin-purple","css/dist/skins/skin-purple-dark","css/dist/skins/skin-orange","css/dist/skins/skin-orange-dark","css/dist/skins/skin-green","css/dist/skins/skin-green-dark","css/dist/skins/skin-contrast","css/dist/skins/skin-blue","css/dist/skins/skin-blue-dark","css/dist/skins/skin-black"], () => (__webpack_require__("./node_modules/canvas-confetti/dist/confetti.browser.js")))
|
||||
/******/ __webpack_require__.O(undefined, ["css/dist/skins/skin-black-dark","css/dist/skins/_all-skins","css/build/overrides","css/build/app","css/build/AdminLTE","css/dist/skins/skin-yellow","css/dist/skins/skin-yellow-dark","css/dist/skins/skin-red","css/dist/skins/skin-red-dark","css/dist/skins/skin-purple","css/dist/skins/skin-purple-dark","css/dist/skins/skin-orange","css/dist/skins/skin-orange-dark","css/dist/skins/skin-green","css/dist/skins/skin-green-dark","css/dist/skins/skin-contrast","css/dist/skins/skin-blue","css/dist/skins/skin-blue-dark","css/dist/skins/skin-black"], () => (__webpack_require__("./node_modules/admin-lte/build/less/AdminLTE.less")))
|
||||
/******/ __webpack_require__.O(undefined, ["css/dist/skins/skin-black-dark","css/dist/skins/_all-skins","css/build/overrides","css/build/app","css/build/AdminLTE","css/dist/skins/skin-yellow","css/dist/skins/skin-yellow-dark","css/dist/skins/skin-red","css/dist/skins/skin-red-dark","css/dist/skins/skin-purple","css/dist/skins/skin-purple-dark","css/dist/skins/skin-orange","css/dist/skins/skin-orange-dark","css/dist/skins/skin-green","css/dist/skins/skin-green-dark","css/dist/skins/skin-contrast","css/dist/skins/skin-blue","css/dist/skins/skin-blue-dark","css/dist/skins/skin-black"], () => (__webpack_require__("./resources/assets/less/app.less")))
|
||||
/******/ __webpack_require__.O(undefined, ["css/dist/skins/skin-black-dark","css/dist/skins/_all-skins","css/build/overrides","css/build/app","css/build/AdminLTE","css/dist/skins/skin-yellow","css/dist/skins/skin-yellow-dark","css/dist/skins/skin-red","css/dist/skins/skin-red-dark","css/dist/skins/skin-purple","css/dist/skins/skin-purple-dark","css/dist/skins/skin-orange","css/dist/skins/skin-orange-dark","css/dist/skins/skin-green","css/dist/skins/skin-green-dark","css/dist/skins/skin-contrast","css/dist/skins/skin-blue","css/dist/skins/skin-blue-dark","css/dist/skins/skin-black"], () => (__webpack_require__("./resources/assets/less/overrides.less")))
|
||||
|
|
898
public/js/dist/all.js
vendored
898
public/js/dist/all.js
vendored
|
@ -62351,6 +62351,903 @@ if (typeof jQuery === 'undefined') {
|
|||
}(jQuery);
|
||||
|
||||
|
||||
/***/ }),
|
||||
|
||||
/***/ "./node_modules/canvas-confetti/dist/confetti.browser.js":
|
||||
/*!***************************************************************!*\
|
||||
!*** ./node_modules/canvas-confetti/dist/confetti.browser.js ***!
|
||||
\***************************************************************/
|
||||
/***/ (() => {
|
||||
|
||||
// canvas-confetti v1.9.3 built on 2024-04-30T22:19:17.794Z
|
||||
!(function (window, module) {
|
||||
// source content
|
||||
/* globals Map */
|
||||
|
||||
(function main(global, module, isWorker, workerSize) {
|
||||
var canUseWorker = !!(
|
||||
global.Worker &&
|
||||
global.Blob &&
|
||||
global.Promise &&
|
||||
global.OffscreenCanvas &&
|
||||
global.OffscreenCanvasRenderingContext2D &&
|
||||
global.HTMLCanvasElement &&
|
||||
global.HTMLCanvasElement.prototype.transferControlToOffscreen &&
|
||||
global.URL &&
|
||||
global.URL.createObjectURL);
|
||||
|
||||
var canUsePaths = typeof Path2D === 'function' && typeof DOMMatrix === 'function';
|
||||
var canDrawBitmap = (function () {
|
||||
// this mostly supports ssr
|
||||
if (!global.OffscreenCanvas) {
|
||||
return false;
|
||||
}
|
||||
|
||||
var canvas = new OffscreenCanvas(1, 1);
|
||||
var ctx = canvas.getContext('2d');
|
||||
ctx.fillRect(0, 0, 1, 1);
|
||||
var bitmap = canvas.transferToImageBitmap();
|
||||
|
||||
try {
|
||||
ctx.createPattern(bitmap, 'no-repeat');
|
||||
} catch (e) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
})();
|
||||
|
||||
function noop() {}
|
||||
|
||||
// create a promise if it exists, otherwise, just
|
||||
// call the function directly
|
||||
function promise(func) {
|
||||
var ModulePromise = module.exports.Promise;
|
||||
var Prom = ModulePromise !== void 0 ? ModulePromise : global.Promise;
|
||||
|
||||
if (typeof Prom === 'function') {
|
||||
return new Prom(func);
|
||||
}
|
||||
|
||||
func(noop, noop);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
var bitmapMapper = (function (skipTransform, map) {
|
||||
// see https://github.com/catdad/canvas-confetti/issues/209
|
||||
// creating canvases is actually pretty expensive, so we should create a
|
||||
// 1:1 map for bitmap:canvas, so that we can animate the confetti in
|
||||
// a performant manner, but also not store them forever so that we don't
|
||||
// have a memory leak
|
||||
return {
|
||||
transform: function(bitmap) {
|
||||
if (skipTransform) {
|
||||
return bitmap;
|
||||
}
|
||||
|
||||
if (map.has(bitmap)) {
|
||||
return map.get(bitmap);
|
||||
}
|
||||
|
||||
var canvas = new OffscreenCanvas(bitmap.width, bitmap.height);
|
||||
var ctx = canvas.getContext('2d');
|
||||
ctx.drawImage(bitmap, 0, 0);
|
||||
|
||||
map.set(bitmap, canvas);
|
||||
|
||||
return canvas;
|
||||
},
|
||||
clear: function () {
|
||||
map.clear();
|
||||
}
|
||||
};
|
||||
})(canDrawBitmap, new Map());
|
||||
|
||||
var raf = (function () {
|
||||
var TIME = Math.floor(1000 / 60);
|
||||
var frame, cancel;
|
||||
var frames = {};
|
||||
var lastFrameTime = 0;
|
||||
|
||||
if (typeof requestAnimationFrame === 'function' && typeof cancelAnimationFrame === 'function') {
|
||||
frame = function (cb) {
|
||||
var id = Math.random();
|
||||
|
||||
frames[id] = requestAnimationFrame(function onFrame(time) {
|
||||
if (lastFrameTime === time || lastFrameTime + TIME - 1 < time) {
|
||||
lastFrameTime = time;
|
||||
delete frames[id];
|
||||
|
||||
cb();
|
||||
} else {
|
||||
frames[id] = requestAnimationFrame(onFrame);
|
||||
}
|
||||
});
|
||||
|
||||
return id;
|
||||
};
|
||||
cancel = function (id) {
|
||||
if (frames[id]) {
|
||||
cancelAnimationFrame(frames[id]);
|
||||
}
|
||||
};
|
||||
} else {
|
||||
frame = function (cb) {
|
||||
return setTimeout(cb, TIME);
|
||||
};
|
||||
cancel = function (timer) {
|
||||
return clearTimeout(timer);
|
||||
};
|
||||
}
|
||||
|
||||
return { frame: frame, cancel: cancel };
|
||||
}());
|
||||
|
||||
var getWorker = (function () {
|
||||
var worker;
|
||||
var prom;
|
||||
var resolves = {};
|
||||
|
||||
function decorate(worker) {
|
||||
function execute(options, callback) {
|
||||
worker.postMessage({ options: options || {}, callback: callback });
|
||||
}
|
||||
worker.init = function initWorker(canvas) {
|
||||
var offscreen = canvas.transferControlToOffscreen();
|
||||
worker.postMessage({ canvas: offscreen }, [offscreen]);
|
||||
};
|
||||
|
||||
worker.fire = function fireWorker(options, size, done) {
|
||||
if (prom) {
|
||||
execute(options, null);
|
||||
return prom;
|
||||
}
|
||||
|
||||
var id = Math.random().toString(36).slice(2);
|
||||
|
||||
prom = promise(function (resolve) {
|
||||
function workerDone(msg) {
|
||||
if (msg.data.callback !== id) {
|
||||
return;
|
||||
}
|
||||
|
||||
delete resolves[id];
|
||||
worker.removeEventListener('message', workerDone);
|
||||
|
||||
prom = null;
|
||||
|
||||
bitmapMapper.clear();
|
||||
|
||||
done();
|
||||
resolve();
|
||||
}
|
||||
|
||||
worker.addEventListener('message', workerDone);
|
||||
execute(options, id);
|
||||
|
||||
resolves[id] = workerDone.bind(null, { data: { callback: id }});
|
||||
});
|
||||
|
||||
return prom;
|
||||
};
|
||||
|
||||
worker.reset = function resetWorker() {
|
||||
worker.postMessage({ reset: true });
|
||||
|
||||
for (var id in resolves) {
|
||||
resolves[id]();
|
||||
delete resolves[id];
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
return function () {
|
||||
if (worker) {
|
||||
return worker;
|
||||
}
|
||||
|
||||
if (!isWorker && canUseWorker) {
|
||||
var code = [
|
||||
'var CONFETTI, SIZE = {}, module = {};',
|
||||
'(' + main.toString() + ')(this, module, true, SIZE);',
|
||||
'onmessage = function(msg) {',
|
||||
' if (msg.data.options) {',
|
||||
' CONFETTI(msg.data.options).then(function () {',
|
||||
' if (msg.data.callback) {',
|
||||
' postMessage({ callback: msg.data.callback });',
|
||||
' }',
|
||||
' });',
|
||||
' } else if (msg.data.reset) {',
|
||||
' CONFETTI && CONFETTI.reset();',
|
||||
' } else if (msg.data.resize) {',
|
||||
' SIZE.width = msg.data.resize.width;',
|
||||
' SIZE.height = msg.data.resize.height;',
|
||||
' } else if (msg.data.canvas) {',
|
||||
' SIZE.width = msg.data.canvas.width;',
|
||||
' SIZE.height = msg.data.canvas.height;',
|
||||
' CONFETTI = module.exports.create(msg.data.canvas);',
|
||||
' }',
|
||||
'}',
|
||||
].join('\n');
|
||||
try {
|
||||
worker = new Worker(URL.createObjectURL(new Blob([code])));
|
||||
} catch (e) {
|
||||
// eslint-disable-next-line no-console
|
||||
typeof console !== undefined && typeof console.warn === 'function' ? console.warn('🎊 Could not load worker', e) : null;
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
decorate(worker);
|
||||
}
|
||||
|
||||
return worker;
|
||||
};
|
||||
})();
|
||||
|
||||
var defaults = {
|
||||
particleCount: 50,
|
||||
angle: 90,
|
||||
spread: 45,
|
||||
startVelocity: 45,
|
||||
decay: 0.9,
|
||||
gravity: 1,
|
||||
drift: 0,
|
||||
ticks: 200,
|
||||
x: 0.5,
|
||||
y: 0.5,
|
||||
shapes: ['square', 'circle'],
|
||||
zIndex: 100,
|
||||
colors: [
|
||||
'#26ccff',
|
||||
'#a25afd',
|
||||
'#ff5e7e',
|
||||
'#88ff5a',
|
||||
'#fcff42',
|
||||
'#ffa62d',
|
||||
'#ff36ff'
|
||||
],
|
||||
// probably should be true, but back-compat
|
||||
disableForReducedMotion: false,
|
||||
scalar: 1
|
||||
};
|
||||
|
||||
function convert(val, transform) {
|
||||
return transform ? transform(val) : val;
|
||||
}
|
||||
|
||||
function isOk(val) {
|
||||
return !(val === null || val === undefined);
|
||||
}
|
||||
|
||||
function prop(options, name, transform) {
|
||||
return convert(
|
||||
options && isOk(options[name]) ? options[name] : defaults[name],
|
||||
transform
|
||||
);
|
||||
}
|
||||
|
||||
function onlyPositiveInt(number){
|
||||
return number < 0 ? 0 : Math.floor(number);
|
||||
}
|
||||
|
||||
function randomInt(min, max) {
|
||||
// [min, max)
|
||||
return Math.floor(Math.random() * (max - min)) + min;
|
||||
}
|
||||
|
||||
function toDecimal(str) {
|
||||
return parseInt(str, 16);
|
||||
}
|
||||
|
||||
function colorsToRgb(colors) {
|
||||
return colors.map(hexToRgb);
|
||||
}
|
||||
|
||||
function hexToRgb(str) {
|
||||
var val = String(str).replace(/[^0-9a-f]/gi, '');
|
||||
|
||||
if (val.length < 6) {
|
||||
val = val[0]+val[0]+val[1]+val[1]+val[2]+val[2];
|
||||
}
|
||||
|
||||
return {
|
||||
r: toDecimal(val.substring(0,2)),
|
||||
g: toDecimal(val.substring(2,4)),
|
||||
b: toDecimal(val.substring(4,6))
|
||||
};
|
||||
}
|
||||
|
||||
function getOrigin(options) {
|
||||
var origin = prop(options, 'origin', Object);
|
||||
origin.x = prop(origin, 'x', Number);
|
||||
origin.y = prop(origin, 'y', Number);
|
||||
|
||||
return origin;
|
||||
}
|
||||
|
||||
function setCanvasWindowSize(canvas) {
|
||||
canvas.width = document.documentElement.clientWidth;
|
||||
canvas.height = document.documentElement.clientHeight;
|
||||
}
|
||||
|
||||
function setCanvasRectSize(canvas) {
|
||||
var rect = canvas.getBoundingClientRect();
|
||||
canvas.width = rect.width;
|
||||
canvas.height = rect.height;
|
||||
}
|
||||
|
||||
function getCanvas(zIndex) {
|
||||
var canvas = document.createElement('canvas');
|
||||
|
||||
canvas.style.position = 'fixed';
|
||||
canvas.style.top = '0px';
|
||||
canvas.style.left = '0px';
|
||||
canvas.style.pointerEvents = 'none';
|
||||
canvas.style.zIndex = zIndex;
|
||||
|
||||
return canvas;
|
||||
}
|
||||
|
||||
function ellipse(context, x, y, radiusX, radiusY, rotation, startAngle, endAngle, antiClockwise) {
|
||||
context.save();
|
||||
context.translate(x, y);
|
||||
context.rotate(rotation);
|
||||
context.scale(radiusX, radiusY);
|
||||
context.arc(0, 0, 1, startAngle, endAngle, antiClockwise);
|
||||
context.restore();
|
||||
}
|
||||
|
||||
function randomPhysics(opts) {
|
||||
var radAngle = opts.angle * (Math.PI / 180);
|
||||
var radSpread = opts.spread * (Math.PI / 180);
|
||||
|
||||
return {
|
||||
x: opts.x,
|
||||
y: opts.y,
|
||||
wobble: Math.random() * 10,
|
||||
wobbleSpeed: Math.min(0.11, Math.random() * 0.1 + 0.05),
|
||||
velocity: (opts.startVelocity * 0.5) + (Math.random() * opts.startVelocity),
|
||||
angle2D: -radAngle + ((0.5 * radSpread) - (Math.random() * radSpread)),
|
||||
tiltAngle: (Math.random() * (0.75 - 0.25) + 0.25) * Math.PI,
|
||||
color: opts.color,
|
||||
shape: opts.shape,
|
||||
tick: 0,
|
||||
totalTicks: opts.ticks,
|
||||
decay: opts.decay,
|
||||
drift: opts.drift,
|
||||
random: Math.random() + 2,
|
||||
tiltSin: 0,
|
||||
tiltCos: 0,
|
||||
wobbleX: 0,
|
||||
wobbleY: 0,
|
||||
gravity: opts.gravity * 3,
|
||||
ovalScalar: 0.6,
|
||||
scalar: opts.scalar,
|
||||
flat: opts.flat
|
||||
};
|
||||
}
|
||||
|
||||
function updateFetti(context, fetti) {
|
||||
fetti.x += Math.cos(fetti.angle2D) * fetti.velocity + fetti.drift;
|
||||
fetti.y += Math.sin(fetti.angle2D) * fetti.velocity + fetti.gravity;
|
||||
fetti.velocity *= fetti.decay;
|
||||
|
||||
if (fetti.flat) {
|
||||
fetti.wobble = 0;
|
||||
fetti.wobbleX = fetti.x + (10 * fetti.scalar);
|
||||
fetti.wobbleY = fetti.y + (10 * fetti.scalar);
|
||||
|
||||
fetti.tiltSin = 0;
|
||||
fetti.tiltCos = 0;
|
||||
fetti.random = 1;
|
||||
} else {
|
||||
fetti.wobble += fetti.wobbleSpeed;
|
||||
fetti.wobbleX = fetti.x + ((10 * fetti.scalar) * Math.cos(fetti.wobble));
|
||||
fetti.wobbleY = fetti.y + ((10 * fetti.scalar) * Math.sin(fetti.wobble));
|
||||
|
||||
fetti.tiltAngle += 0.1;
|
||||
fetti.tiltSin = Math.sin(fetti.tiltAngle);
|
||||
fetti.tiltCos = Math.cos(fetti.tiltAngle);
|
||||
fetti.random = Math.random() + 2;
|
||||
}
|
||||
|
||||
var progress = (fetti.tick++) / fetti.totalTicks;
|
||||
|
||||
var x1 = fetti.x + (fetti.random * fetti.tiltCos);
|
||||
var y1 = fetti.y + (fetti.random * fetti.tiltSin);
|
||||
var x2 = fetti.wobbleX + (fetti.random * fetti.tiltCos);
|
||||
var y2 = fetti.wobbleY + (fetti.random * fetti.tiltSin);
|
||||
|
||||
context.fillStyle = 'rgba(' + fetti.color.r + ', ' + fetti.color.g + ', ' + fetti.color.b + ', ' + (1 - progress) + ')';
|
||||
|
||||
context.beginPath();
|
||||
|
||||
if (canUsePaths && fetti.shape.type === 'path' && typeof fetti.shape.path === 'string' && Array.isArray(fetti.shape.matrix)) {
|
||||
context.fill(transformPath2D(
|
||||
fetti.shape.path,
|
||||
fetti.shape.matrix,
|
||||
fetti.x,
|
||||
fetti.y,
|
||||
Math.abs(x2 - x1) * 0.1,
|
||||
Math.abs(y2 - y1) * 0.1,
|
||||
Math.PI / 10 * fetti.wobble
|
||||
));
|
||||
} else if (fetti.shape.type === 'bitmap') {
|
||||
var rotation = Math.PI / 10 * fetti.wobble;
|
||||
var scaleX = Math.abs(x2 - x1) * 0.1;
|
||||
var scaleY = Math.abs(y2 - y1) * 0.1;
|
||||
var width = fetti.shape.bitmap.width * fetti.scalar;
|
||||
var height = fetti.shape.bitmap.height * fetti.scalar;
|
||||
|
||||
var matrix = new DOMMatrix([
|
||||
Math.cos(rotation) * scaleX,
|
||||
Math.sin(rotation) * scaleX,
|
||||
-Math.sin(rotation) * scaleY,
|
||||
Math.cos(rotation) * scaleY,
|
||||
fetti.x,
|
||||
fetti.y
|
||||
]);
|
||||
|
||||
// apply the transform matrix from the confetti shape
|
||||
matrix.multiplySelf(new DOMMatrix(fetti.shape.matrix));
|
||||
|
||||
var pattern = context.createPattern(bitmapMapper.transform(fetti.shape.bitmap), 'no-repeat');
|
||||
pattern.setTransform(matrix);
|
||||
|
||||
context.globalAlpha = (1 - progress);
|
||||
context.fillStyle = pattern;
|
||||
context.fillRect(
|
||||
fetti.x - (width / 2),
|
||||
fetti.y - (height / 2),
|
||||
width,
|
||||
height
|
||||
);
|
||||
context.globalAlpha = 1;
|
||||
} else if (fetti.shape === 'circle') {
|
||||
context.ellipse ?
|
||||
context.ellipse(fetti.x, fetti.y, Math.abs(x2 - x1) * fetti.ovalScalar, Math.abs(y2 - y1) * fetti.ovalScalar, Math.PI / 10 * fetti.wobble, 0, 2 * Math.PI) :
|
||||
ellipse(context, fetti.x, fetti.y, Math.abs(x2 - x1) * fetti.ovalScalar, Math.abs(y2 - y1) * fetti.ovalScalar, Math.PI / 10 * fetti.wobble, 0, 2 * Math.PI);
|
||||
} else if (fetti.shape === 'star') {
|
||||
var rot = Math.PI / 2 * 3;
|
||||
var innerRadius = 4 * fetti.scalar;
|
||||
var outerRadius = 8 * fetti.scalar;
|
||||
var x = fetti.x;
|
||||
var y = fetti.y;
|
||||
var spikes = 5;
|
||||
var step = Math.PI / spikes;
|
||||
|
||||
while (spikes--) {
|
||||
x = fetti.x + Math.cos(rot) * outerRadius;
|
||||
y = fetti.y + Math.sin(rot) * outerRadius;
|
||||
context.lineTo(x, y);
|
||||
rot += step;
|
||||
|
||||
x = fetti.x + Math.cos(rot) * innerRadius;
|
||||
y = fetti.y + Math.sin(rot) * innerRadius;
|
||||
context.lineTo(x, y);
|
||||
rot += step;
|
||||
}
|
||||
} else {
|
||||
context.moveTo(Math.floor(fetti.x), Math.floor(fetti.y));
|
||||
context.lineTo(Math.floor(fetti.wobbleX), Math.floor(y1));
|
||||
context.lineTo(Math.floor(x2), Math.floor(y2));
|
||||
context.lineTo(Math.floor(x1), Math.floor(fetti.wobbleY));
|
||||
}
|
||||
|
||||
context.closePath();
|
||||
context.fill();
|
||||
|
||||
return fetti.tick < fetti.totalTicks;
|
||||
}
|
||||
|
||||
function animate(canvas, fettis, resizer, size, done) {
|
||||
var animatingFettis = fettis.slice();
|
||||
var context = canvas.getContext('2d');
|
||||
var animationFrame;
|
||||
var destroy;
|
||||
|
||||
var prom = promise(function (resolve) {
|
||||
function onDone() {
|
||||
animationFrame = destroy = null;
|
||||
|
||||
context.clearRect(0, 0, size.width, size.height);
|
||||
bitmapMapper.clear();
|
||||
|
||||
done();
|
||||
resolve();
|
||||
}
|
||||
|
||||
function update() {
|
||||
if (isWorker && !(size.width === workerSize.width && size.height === workerSize.height)) {
|
||||
size.width = canvas.width = workerSize.width;
|
||||
size.height = canvas.height = workerSize.height;
|
||||
}
|
||||
|
||||
if (!size.width && !size.height) {
|
||||
resizer(canvas);
|
||||
size.width = canvas.width;
|
||||
size.height = canvas.height;
|
||||
}
|
||||
|
||||
context.clearRect(0, 0, size.width, size.height);
|
||||
|
||||
animatingFettis = animatingFettis.filter(function (fetti) {
|
||||
return updateFetti(context, fetti);
|
||||
});
|
||||
|
||||
if (animatingFettis.length) {
|
||||
animationFrame = raf.frame(update);
|
||||
} else {
|
||||
onDone();
|
||||
}
|
||||
}
|
||||
|
||||
animationFrame = raf.frame(update);
|
||||
destroy = onDone;
|
||||
});
|
||||
|
||||
return {
|
||||
addFettis: function (fettis) {
|
||||
animatingFettis = animatingFettis.concat(fettis);
|
||||
|
||||
return prom;
|
||||
},
|
||||
canvas: canvas,
|
||||
promise: prom,
|
||||
reset: function () {
|
||||
if (animationFrame) {
|
||||
raf.cancel(animationFrame);
|
||||
}
|
||||
|
||||
if (destroy) {
|
||||
destroy();
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
function confettiCannon(canvas, globalOpts) {
|
||||
var isLibCanvas = !canvas;
|
||||
var allowResize = !!prop(globalOpts || {}, 'resize');
|
||||
var hasResizeEventRegistered = false;
|
||||
var globalDisableForReducedMotion = prop(globalOpts, 'disableForReducedMotion', Boolean);
|
||||
var shouldUseWorker = canUseWorker && !!prop(globalOpts || {}, 'useWorker');
|
||||
var worker = shouldUseWorker ? getWorker() : null;
|
||||
var resizer = isLibCanvas ? setCanvasWindowSize : setCanvasRectSize;
|
||||
var initialized = (canvas && worker) ? !!canvas.__confetti_initialized : false;
|
||||
var preferLessMotion = typeof matchMedia === 'function' && matchMedia('(prefers-reduced-motion)').matches;
|
||||
var animationObj;
|
||||
|
||||
function fireLocal(options, size, done) {
|
||||
var particleCount = prop(options, 'particleCount', onlyPositiveInt);
|
||||
var angle = prop(options, 'angle', Number);
|
||||
var spread = prop(options, 'spread', Number);
|
||||
var startVelocity = prop(options, 'startVelocity', Number);
|
||||
var decay = prop(options, 'decay', Number);
|
||||
var gravity = prop(options, 'gravity', Number);
|
||||
var drift = prop(options, 'drift', Number);
|
||||
var colors = prop(options, 'colors', colorsToRgb);
|
||||
var ticks = prop(options, 'ticks', Number);
|
||||
var shapes = prop(options, 'shapes');
|
||||
var scalar = prop(options, 'scalar');
|
||||
var flat = !!prop(options, 'flat');
|
||||
var origin = getOrigin(options);
|
||||
|
||||
var temp = particleCount;
|
||||
var fettis = [];
|
||||
|
||||
var startX = canvas.width * origin.x;
|
||||
var startY = canvas.height * origin.y;
|
||||
|
||||
while (temp--) {
|
||||
fettis.push(
|
||||
randomPhysics({
|
||||
x: startX,
|
||||
y: startY,
|
||||
angle: angle,
|
||||
spread: spread,
|
||||
startVelocity: startVelocity,
|
||||
color: colors[temp % colors.length],
|
||||
shape: shapes[randomInt(0, shapes.length)],
|
||||
ticks: ticks,
|
||||
decay: decay,
|
||||
gravity: gravity,
|
||||
drift: drift,
|
||||
scalar: scalar,
|
||||
flat: flat
|
||||
})
|
||||
);
|
||||
}
|
||||
|
||||
// if we have a previous canvas already animating,
|
||||
// add to it
|
||||
if (animationObj) {
|
||||
return animationObj.addFettis(fettis);
|
||||
}
|
||||
|
||||
animationObj = animate(canvas, fettis, resizer, size , done);
|
||||
|
||||
return animationObj.promise;
|
||||
}
|
||||
|
||||
function fire(options) {
|
||||
var disableForReducedMotion = globalDisableForReducedMotion || prop(options, 'disableForReducedMotion', Boolean);
|
||||
var zIndex = prop(options, 'zIndex', Number);
|
||||
|
||||
if (disableForReducedMotion && preferLessMotion) {
|
||||
return promise(function (resolve) {
|
||||
resolve();
|
||||
});
|
||||
}
|
||||
|
||||
if (isLibCanvas && animationObj) {
|
||||
// use existing canvas from in-progress animation
|
||||
canvas = animationObj.canvas;
|
||||
} else if (isLibCanvas && !canvas) {
|
||||
// create and initialize a new canvas
|
||||
canvas = getCanvas(zIndex);
|
||||
document.body.appendChild(canvas);
|
||||
}
|
||||
|
||||
if (allowResize && !initialized) {
|
||||
// initialize the size of a user-supplied canvas
|
||||
resizer(canvas);
|
||||
}
|
||||
|
||||
var size = {
|
||||
width: canvas.width,
|
||||
height: canvas.height
|
||||
};
|
||||
|
||||
if (worker && !initialized) {
|
||||
worker.init(canvas);
|
||||
}
|
||||
|
||||
initialized = true;
|
||||
|
||||
if (worker) {
|
||||
canvas.__confetti_initialized = true;
|
||||
}
|
||||
|
||||
function onResize() {
|
||||
if (worker) {
|
||||
// TODO this really shouldn't be immediate, because it is expensive
|
||||
var obj = {
|
||||
getBoundingClientRect: function () {
|
||||
if (!isLibCanvas) {
|
||||
return canvas.getBoundingClientRect();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
resizer(obj);
|
||||
|
||||
worker.postMessage({
|
||||
resize: {
|
||||
width: obj.width,
|
||||
height: obj.height
|
||||
}
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
// don't actually query the size here, since this
|
||||
// can execute frequently and rapidly
|
||||
size.width = size.height = null;
|
||||
}
|
||||
|
||||
function done() {
|
||||
animationObj = null;
|
||||
|
||||
if (allowResize) {
|
||||
hasResizeEventRegistered = false;
|
||||
global.removeEventListener('resize', onResize);
|
||||
}
|
||||
|
||||
if (isLibCanvas && canvas) {
|
||||
if (document.body.contains(canvas)) {
|
||||
document.body.removeChild(canvas);
|
||||
}
|
||||
canvas = null;
|
||||
initialized = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (allowResize && !hasResizeEventRegistered) {
|
||||
hasResizeEventRegistered = true;
|
||||
global.addEventListener('resize', onResize, false);
|
||||
}
|
||||
|
||||
if (worker) {
|
||||
return worker.fire(options, size, done);
|
||||
}
|
||||
|
||||
return fireLocal(options, size, done);
|
||||
}
|
||||
|
||||
fire.reset = function () {
|
||||
if (worker) {
|
||||
worker.reset();
|
||||
}
|
||||
|
||||
if (animationObj) {
|
||||
animationObj.reset();
|
||||
}
|
||||
};
|
||||
|
||||
return fire;
|
||||
}
|
||||
|
||||
// Make default export lazy to defer worker creation until called.
|
||||
var defaultFire;
|
||||
function getDefaultFire() {
|
||||
if (!defaultFire) {
|
||||
defaultFire = confettiCannon(null, { useWorker: true, resize: true });
|
||||
}
|
||||
return defaultFire;
|
||||
}
|
||||
|
||||
function transformPath2D(pathString, pathMatrix, x, y, scaleX, scaleY, rotation) {
|
||||
var path2d = new Path2D(pathString);
|
||||
|
||||
var t1 = new Path2D();
|
||||
t1.addPath(path2d, new DOMMatrix(pathMatrix));
|
||||
|
||||
var t2 = new Path2D();
|
||||
// see https://developer.mozilla.org/en-US/docs/Web/API/DOMMatrix/DOMMatrix
|
||||
t2.addPath(t1, new DOMMatrix([
|
||||
Math.cos(rotation) * scaleX,
|
||||
Math.sin(rotation) * scaleX,
|
||||
-Math.sin(rotation) * scaleY,
|
||||
Math.cos(rotation) * scaleY,
|
||||
x,
|
||||
y
|
||||
]));
|
||||
|
||||
return t2;
|
||||
}
|
||||
|
||||
function shapeFromPath(pathData) {
|
||||
if (!canUsePaths) {
|
||||
throw new Error('path confetti are not supported in this browser');
|
||||
}
|
||||
|
||||
var path, matrix;
|
||||
|
||||
if (typeof pathData === 'string') {
|
||||
path = pathData;
|
||||
} else {
|
||||
path = pathData.path;
|
||||
matrix = pathData.matrix;
|
||||
}
|
||||
|
||||
var path2d = new Path2D(path);
|
||||
var tempCanvas = document.createElement('canvas');
|
||||
var tempCtx = tempCanvas.getContext('2d');
|
||||
|
||||
if (!matrix) {
|
||||
// attempt to figure out the width of the path, up to 1000x1000
|
||||
var maxSize = 1000;
|
||||
var minX = maxSize;
|
||||
var minY = maxSize;
|
||||
var maxX = 0;
|
||||
var maxY = 0;
|
||||
var width, height;
|
||||
|
||||
// do some line skipping... this is faster than checking
|
||||
// every pixel and will be mostly still correct
|
||||
for (var x = 0; x < maxSize; x += 2) {
|
||||
for (var y = 0; y < maxSize; y += 2) {
|
||||
if (tempCtx.isPointInPath(path2d, x, y, 'nonzero')) {
|
||||
minX = Math.min(minX, x);
|
||||
minY = Math.min(minY, y);
|
||||
maxX = Math.max(maxX, x);
|
||||
maxY = Math.max(maxY, y);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
width = maxX - minX;
|
||||
height = maxY - minY;
|
||||
|
||||
var maxDesiredSize = 10;
|
||||
var scale = Math.min(maxDesiredSize/width, maxDesiredSize/height);
|
||||
|
||||
matrix = [
|
||||
scale, 0, 0, scale,
|
||||
-Math.round((width/2) + minX) * scale,
|
||||
-Math.round((height/2) + minY) * scale
|
||||
];
|
||||
}
|
||||
|
||||
return {
|
||||
type: 'path',
|
||||
path: path,
|
||||
matrix: matrix
|
||||
};
|
||||
}
|
||||
|
||||
function shapeFromText(textData) {
|
||||
var text,
|
||||
scalar = 1,
|
||||
color = '#000000',
|
||||
// see https://nolanlawson.com/2022/04/08/the-struggle-of-using-native-emoji-on-the-web/
|
||||
fontFamily = '"Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol", "Noto Color Emoji", "EmojiOne Color", "Android Emoji", "Twemoji Mozilla", "system emoji", sans-serif';
|
||||
|
||||
if (typeof textData === 'string') {
|
||||
text = textData;
|
||||
} else {
|
||||
text = textData.text;
|
||||
scalar = 'scalar' in textData ? textData.scalar : scalar;
|
||||
fontFamily = 'fontFamily' in textData ? textData.fontFamily : fontFamily;
|
||||
color = 'color' in textData ? textData.color : color;
|
||||
}
|
||||
|
||||
// all other confetti are 10 pixels,
|
||||
// so this pixel size is the de-facto 100% scale confetti
|
||||
var fontSize = 10 * scalar;
|
||||
var font = '' + fontSize + 'px ' + fontFamily;
|
||||
|
||||
var canvas = new OffscreenCanvas(fontSize, fontSize);
|
||||
var ctx = canvas.getContext('2d');
|
||||
|
||||
ctx.font = font;
|
||||
var size = ctx.measureText(text);
|
||||
var width = Math.ceil(size.actualBoundingBoxRight + size.actualBoundingBoxLeft);
|
||||
var height = Math.ceil(size.actualBoundingBoxAscent + size.actualBoundingBoxDescent);
|
||||
|
||||
var padding = 2;
|
||||
var x = size.actualBoundingBoxLeft + padding;
|
||||
var y = size.actualBoundingBoxAscent + padding;
|
||||
width += padding + padding;
|
||||
height += padding + padding;
|
||||
|
||||
canvas = new OffscreenCanvas(width, height);
|
||||
ctx = canvas.getContext('2d');
|
||||
ctx.font = font;
|
||||
ctx.fillStyle = color;
|
||||
|
||||
ctx.fillText(text, x, y);
|
||||
|
||||
var scale = 1 / scalar;
|
||||
|
||||
return {
|
||||
type: 'bitmap',
|
||||
// TODO these probably need to be transfered for workers
|
||||
bitmap: canvas.transferToImageBitmap(),
|
||||
matrix: [scale, 0, 0, scale, -width * scale / 2, -height * scale / 2]
|
||||
};
|
||||
}
|
||||
|
||||
module.exports = function() {
|
||||
return getDefaultFire().apply(this, arguments);
|
||||
};
|
||||
module.exports.reset = function() {
|
||||
getDefaultFire().reset();
|
||||
};
|
||||
module.exports.create = confettiCannon;
|
||||
module.exports.shapeFromPath = shapeFromPath;
|
||||
module.exports.shapeFromText = shapeFromText;
|
||||
}((function () {
|
||||
if (typeof window !== 'undefined') {
|
||||
return window;
|
||||
}
|
||||
|
||||
if (typeof self !== 'undefined') {
|
||||
return self;
|
||||
}
|
||||
|
||||
return this || {};
|
||||
})(), module, false));
|
||||
|
||||
// end source content
|
||||
|
||||
window.confetti = module.exports;
|
||||
}(window, {}));
|
||||
|
||||
|
||||
/***/ }),
|
||||
|
||||
/***/ "./node_modules/jquery-ui/ui/version.js":
|
||||
|
@ -91670,6 +92567,7 @@ __webpack_require__.r(__webpack_exports__);
|
|||
/******/ // This entry module depends on other loaded chunks and execution need to be delayed
|
||||
/******/ __webpack_require__.O(undefined, ["css/dist/skins/skin-black-dark","css/dist/skins/_all-skins","css/build/overrides","css/build/app","css/build/AdminLTE","css/dist/skins/skin-yellow","css/dist/skins/skin-yellow-dark","css/dist/skins/skin-red","css/dist/skins/skin-red-dark","css/dist/skins/skin-purple","css/dist/skins/skin-purple-dark","css/dist/skins/skin-orange","css/dist/skins/skin-orange-dark","css/dist/skins/skin-green","css/dist/skins/skin-green-dark","css/dist/skins/skin-contrast","css/dist/skins/skin-blue","css/dist/skins/skin-blue-dark","css/dist/skins/skin-black"], () => (__webpack_require__("./resources/assets/js/snipeit.js")))
|
||||
/******/ __webpack_require__.O(undefined, ["css/dist/skins/skin-black-dark","css/dist/skins/_all-skins","css/build/overrides","css/build/app","css/build/AdminLTE","css/dist/skins/skin-yellow","css/dist/skins/skin-yellow-dark","css/dist/skins/skin-red","css/dist/skins/skin-red-dark","css/dist/skins/skin-purple","css/dist/skins/skin-purple-dark","css/dist/skins/skin-orange","css/dist/skins/skin-orange-dark","css/dist/skins/skin-green","css/dist/skins/skin-green-dark","css/dist/skins/skin-contrast","css/dist/skins/skin-blue","css/dist/skins/skin-blue-dark","css/dist/skins/skin-black"], () => (__webpack_require__("./resources/assets/js/snipeit_modals.js")))
|
||||
/******/ __webpack_require__.O(undefined, ["css/dist/skins/skin-black-dark","css/dist/skins/_all-skins","css/build/overrides","css/build/app","css/build/AdminLTE","css/dist/skins/skin-yellow","css/dist/skins/skin-yellow-dark","css/dist/skins/skin-red","css/dist/skins/skin-red-dark","css/dist/skins/skin-purple","css/dist/skins/skin-purple-dark","css/dist/skins/skin-orange","css/dist/skins/skin-orange-dark","css/dist/skins/skin-green","css/dist/skins/skin-green-dark","css/dist/skins/skin-contrast","css/dist/skins/skin-blue","css/dist/skins/skin-blue-dark","css/dist/skins/skin-black"], () => (__webpack_require__("./node_modules/canvas-confetti/dist/confetti.browser.js")))
|
||||
/******/ __webpack_require__.O(undefined, ["css/dist/skins/skin-black-dark","css/dist/skins/_all-skins","css/build/overrides","css/build/app","css/build/AdminLTE","css/dist/skins/skin-yellow","css/dist/skins/skin-yellow-dark","css/dist/skins/skin-red","css/dist/skins/skin-red-dark","css/dist/skins/skin-purple","css/dist/skins/skin-purple-dark","css/dist/skins/skin-orange","css/dist/skins/skin-orange-dark","css/dist/skins/skin-green","css/dist/skins/skin-green-dark","css/dist/skins/skin-contrast","css/dist/skins/skin-blue","css/dist/skins/skin-blue-dark","css/dist/skins/skin-black"], () => (__webpack_require__("./node_modules/admin-lte/build/less/AdminLTE.less")))
|
||||
/******/ __webpack_require__.O(undefined, ["css/dist/skins/skin-black-dark","css/dist/skins/_all-skins","css/build/overrides","css/build/app","css/build/AdminLTE","css/dist/skins/skin-yellow","css/dist/skins/skin-yellow-dark","css/dist/skins/skin-red","css/dist/skins/skin-red-dark","css/dist/skins/skin-purple","css/dist/skins/skin-purple-dark","css/dist/skins/skin-orange","css/dist/skins/skin-orange-dark","css/dist/skins/skin-green","css/dist/skins/skin-green-dark","css/dist/skins/skin-contrast","css/dist/skins/skin-blue","css/dist/skins/skin-blue-dark","css/dist/skins/skin-black"], () => (__webpack_require__("./resources/assets/less/app.less")))
|
||||
/******/ __webpack_require__.O(undefined, ["css/dist/skins/skin-black-dark","css/dist/skins/_all-skins","css/build/overrides","css/build/app","css/build/AdminLTE","css/dist/skins/skin-yellow","css/dist/skins/skin-yellow-dark","css/dist/skins/skin-red","css/dist/skins/skin-red-dark","css/dist/skins/skin-purple","css/dist/skins/skin-purple-dark","css/dist/skins/skin-orange","css/dist/skins/skin-orange-dark","css/dist/skins/skin-green","css/dist/skins/skin-green-dark","css/dist/skins/skin-contrast","css/dist/skins/skin-blue","css/dist/skins/skin-blue-dark","css/dist/skins/skin-black"], () => (__webpack_require__("./resources/assets/less/overrides.less")))
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"/js/build/app.js": "/js/build/app.js?id=da3f7fee4a180ba924f6a3920c94eb71",
|
||||
"/js/build/app.js": "/js/build/app.js?id=5030f4cb69d0d0b87b7fe6ba1b9eece9",
|
||||
"/css/dist/skins/skin-black-dark.css": "/css/dist/skins/skin-black-dark.css?id=f0b08873a06bb54daeee176a9459f4a9",
|
||||
"/css/dist/skins/_all-skins.css": "/css/dist/skins/_all-skins.css?id=f4397c717b99fce41a633ca6edd5d1f4",
|
||||
"/css/build/overrides.css": "/css/build/overrides.css?id=a759aa24710e294392877c5139fda40e",
|
||||
|
@ -111,5 +111,5 @@
|
|||
"/css/dist/bootstrap-table.css": "/css/dist/bootstrap-table.css?id=8abbb6aea625ec64cd7ebdad77ebf6e5",
|
||||
"/js/build/vendor.js": "/js/build/vendor.js?id=c1c24b883f48dc3d16b817aed0b457cc",
|
||||
"/js/dist/bootstrap-table.js": "/js/dist/bootstrap-table.js?id=859e11e4e6b05c84e4b7302de29bac5e",
|
||||
"/js/dist/all.js": "/js/dist/all.js?id=ea6fb4f01f01c2194310403dafc1658f"
|
||||
"/js/dist/all.js": "/js/dist/all.js?id=05654cea82a7a1b78cb20e449d004268"
|
||||
}
|
||||
|
|
|
@ -13,4 +13,5 @@ return array(
|
|||
'profile_updated' => 'Account successfully updated',
|
||||
'no_tokens' => 'You have not created any personal access tokens.',
|
||||
'enable_sounds' => 'Enable sound effects',
|
||||
'enable_confetti' => 'Enable confetti effects',
|
||||
);
|
||||
|
|
|
@ -89,15 +89,24 @@
|
|||
</div>
|
||||
</div>
|
||||
|
||||
<div class="form-group{{ $errors->has('enable_sounds') ? ' has-error' : '' }}">
|
||||
<div class="form-group">
|
||||
<div class="col-md-9 col-md-offset-3">
|
||||
<label for="enable_sounds" class="form-control">
|
||||
<label class="form-control">
|
||||
<input type="checkbox" name="enable_sounds" value="1" {{ old('enable_sounds', $user->enable_sounds) ? 'checked' : '' }}>
|
||||
{{ trans('account/general.enable_sounds') }}
|
||||
</label>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="form-group">
|
||||
<div class="col-md-9 col-md-offset-3">
|
||||
<label class="form-control">
|
||||
<input type="checkbox" name="enable_confetti" value="1" {{ old('enable_confetti', $user->enable_confetti) ? 'checked' : '' }}>
|
||||
{{ trans('account/general.enable_confetti') }}
|
||||
</label>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Gravatar Email -->
|
||||
<div class="form-group {{ $errors->has('gravatar') ? ' has-error' : '' }}">
|
||||
<label for="gravatar" class="col-md-3 control-label">{{ trans('general.gravatar_email') }}
|
||||
|
|
|
@ -32,6 +32,7 @@
|
|||
{{ $message }}
|
||||
</div>
|
||||
</div>
|
||||
@include ('partials.confetti-js')
|
||||
@endif
|
||||
|
||||
|
||||
|
@ -44,6 +45,7 @@
|
|||
{!! $message !!}
|
||||
</div>
|
||||
</div>
|
||||
@include ('partials.confetti-js')
|
||||
@endif
|
||||
|
||||
|
||||
|
|
25
resources/views/partials/confetti-js.blade.php
Normal file
25
resources/views/partials/confetti-js.blade.php
Normal file
|
@ -0,0 +1,25 @@
|
|||
@if (auth()->user() && auth()->user()->enable_confetti=='1')
|
||||
<script>
|
||||
var duration = 1500;
|
||||
var animationEnd = Date.now() + duration;
|
||||
var defaults = { startVelocity: 30, spread: 360, ticks: 60, zIndex: 0 };
|
||||
|
||||
function randomInRange(min, max) {
|
||||
return Math.random() * (max - min) + min;
|
||||
}
|
||||
|
||||
var interval = setInterval(function() {
|
||||
var timeLeft = animationEnd - Date.now();
|
||||
|
||||
if (timeLeft <= 0) {
|
||||
return clearInterval(interval);
|
||||
}
|
||||
|
||||
var particleCount = 50 * (timeLeft / duration);
|
||||
// since particles fall down, start a bit higher than random
|
||||
confetti({ ...defaults, particleCount, origin: { x: randomInRange(0.1, 0.3), y: Math.random() - 0.2 } });
|
||||
confetti({ ...defaults, particleCount, origin: { x: randomInRange(0.7, 0.9), y: Math.random() - 0.2 } });
|
||||
}, 250);
|
||||
|
||||
</script>
|
||||
@endif
|
|
@ -65,6 +65,7 @@ mix
|
|||
[
|
||||
"./resources/assets/js/snipeit.js", //this is the actual Snipe-IT JS - require()s bootstrap.js
|
||||
"./resources/assets/js/snipeit_modals.js",
|
||||
"./node_modules/canvas-confetti/dist/confetti.browser.js",
|
||||
],
|
||||
"./public/js/build/app.js" //because of compiling - this does not work very well :(
|
||||
)
|
||||
|
|
Loading…
Add table
Reference in a new issue